Backyard Dictionary
What the stat does that mean?
ALLEY-OOP
The first power-up introduced into the Backyard. An alley-oop occurs when the ball deflects off of a player or their paddle (which would typically result in a dead ball), and their teammate returns the ball over the net prior to the ball hitting the ground, allowing the point to continue.
​​
AVERAGE OPPONENT RATING
AOR: The average ranking of all opponents faced. If a team consisted of the #1 and #3 ranked players, the average ranking would be 2 (1 + 3 = 4. 4 / 2 players = 2).
​​
BACKYARD PICKLEBALL RATING
BPR: Pronounced "beeper" is a superior alternative to the common DUPR, which is used to standardize a player's skill level. A Backyard Pickleball Rating is composed of a sophisticated formula comprised of a proprietary blend of data. Further information is provided within these blogs:
BLOWN LEAD
Holding a lead of four (4) points or more at any point during a game, and then allowing the opponent to tie the game.
BLOWN GAME
Holding a lead of four (4) points or more at any point during a game, and then allowing the opponent to win the game.
​
Not all blown leads are blown games, but all blown games are blown leads.
BODY BAG
When a player forcefully hits their opponent with a pickleball, most commonly in the chest.
A shot that hits the body of the opposing player, thereby winning the point.
COMEBACK
Trailing by four (4) points or more at any point during a game, and then overcoming the deficit to tie the game. The counterpart to a blown lead.
COMEBACK WIN
Trailing by four (4) points or more at any point during a game, and then overcoming the deficit to win the game.
​
Not all comebacks are comeback wins, but all comeback wins are comebacks.
CONFERENCE GAME
.
CLUTCH OPPORTUNITY
Clutch opportunities only occur when one of the teams is within one point of winning the game. Players from both the leading and trailing teams are eligible for the clutch opportunity. The only qualifier is that a player must have touched the ball during the play.
CLUTCH PERCENTAGE
Clutch %
Formula: Clutch Points / Clutch Opportunities
CLUTCH POINT
A clutch point can only be won when one of the teams is within one point of winning the game. Players from both the leading and trailing teams are eligible for the clutch point. If a player touched the ball during the play, and their team won the point, they receive a clutch point.
DEFFENSIVE EFFICIENCY
DEF EFF:
Formula: Points Against / Points Possible
DINK
¯\_(ツ)_/¯
KILLED
.
KILLS
.
KILLSHOT
When a player forcefully hits their opponent with a pickleball, most commonly in the chest.
A shot that hits the body of the opposing player, thereby winning the point.
KIM KARDASHIAN
Ask Ray J.
MISSED SERVE
Serve delivered out of bounds, which may include into the net that does not require a return from the receiver. A missed serve results in the point being lost by the serving team.
MS/11
Missed Serves per 11 Points Played
Formula: (Missed Serves / Points Recorded) x 11
OFFENSIVE
EFFICIENCY
OFF EFF: Offensive Efficiency
Formula: Points Won / Points Possible
PACE/11
.
POINT DIFFERENTIAL
DIFF or PD
Formula: Points Won - Points Against
POINT DIFFERENTIAL PERCENTAGE
DIFF % or PD %
Formula: Point Differential / Points Possible
POINTS AGAINST
PA
The number of points scored against a team or individual in a game or throughout the season.
PA/11
Points Against per 11 Points Played: A metric used to determine the average amount of points scored against a player during a typical 11-point game.
Formula: (Points Against / Points Possible) x 11
POINTS WON
PW
PW/11
Points Won per 11 Points Played: A metric used to determine the average amount of points a player wins during a typical 11-point game.
​
Formula: (Points Won / Points Possible) x 11
POINTS WON PERCENTAGE
PW%
Formula: Points Won / (Points Won + Points Against)
POINTS PLAYED
Formula: Points Won + Points Against
POINTS POSSIBLE
The amount of points the winning team scored during a game. The typical amount of points possible for a six-game session is 66 (6 games x 11 points = 66 points possible).
POINTS RECORDED
The amount of points the winning team scored during a game while being video recorded. A similar metric to points possible, but used for certain stats that require video review to be calculated properly.
REBUTTAL SHOT
.
REBUTTAL MAKE
.
SERVICE WINNER
Serve delivered in-bounds which the receiver touches with his racquet but cannot return over the net and in bounds.
SW/11
Service Winners per 11 Points Played
Formula: (Service Winners / Points Recorded) x 11
UNDERDOG GAME
.
UNDERDOG WINS
.
UNDERDOG
WIN PERCENTAGE
.
